GAME MECHANICS
The game had to be interesting and exciting. We started with game mechanics. We used probability theory and various aspects of game theory to develop a rigid structure and logic for which cards players receive.
First we categorized the athletes
Developed a system of cards that players get
We elaborated instructions for developers
We took all Zenit players and divided them into several groups: legendary players, important players, special players, and regular players.
Then we developed a system for ‘dealing’ the cards. We used graphics to explain.
We then gave the instructions to the developers These were very clear instructions with layouts to ensure that our game concept matched the website's execution.